ToF (Time of Flight) AR

Let’s create dreamy, immersive worlds.

To Businesses

Let’s create dreamy,
immersive worlds.

The ToF AR toolkit combines depth information from ToF distance image
sensors and SPAD ToF distance sensors in smartphones and tablets with
a development library to allow app developers to create immersive worlds.

ToF AR can be downloaded
from the PC site.

Features特徴

Mapping based on improved depth information

Mapping based on
improved
depth information

Improves realism with a more accurate representation of the details and position of objects in a virtual space.

Mapping

Mapping

Mapping

Mapping

Hand Tracking

Hand Tracking

Finger and joint tracking allow for avatar control through accurate gesture tracking. It makes finger signing and drawing in the air easy, even if your fingers are not visible.

Allows development on Unity

Allows development on Unity

Incorporate the library into Unity to easily develop mobile AR apps. It can be used in a variety of fields, from games and videos to medical fields. The sample code is available on GitHub, so please feel free to use it.

Download →

Better compatibility

Better compatibility

ToF AR can also be used with ARCore and ARKit. It is also compatible with many Android and iOS devices. Click on the button below to see the compatible devices.

List of Compatible Models →

Componentコンポーネント

Use ToF AR components to obtain images from cameras and Depth data.
Data on hand and finger positions recognized by linking components can also be obtained.

List of Components →

Time of Flight

Time of Flight

Time of Flight

Use Caseユースケース

Here are some use cases. Find the ideas that suit your project.

Smooth recognition of facial expressions and hand movements. Your VTuber avatar copies your movement.

A virtual landscape is composed based on a real room and made into an animation. It allows users to experience the world of the metaverse.

Become a juggler anytime, anywhere. See how many balls you can throw at once!

List of Other Use Cases →