Class BodySkeleton2D
Bodyの2D骨格表示
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
BodySkeleton2D
Inherited Members
Namespace: TofAr.V0.Body
Assembly: TofArBodyAssembly.dll
Syntax
public class BodySkeleton2D : Skeleton2D
Properties
parentName
Hierarchy上の親オブジェクト
Declaration
protected override string parentName { get; }
Property Value
Type |
---|
System.String |
Overrides
skeletonType
表示する骨格の種類
Declaration
protected override SkeletonType skeletonType { get; }
Property Value
Type |
---|
SkeletonType |
Overrides
Methods
AddEvent()
デリゲートを追加
Declaration
protected override void AddEvent()
Overrides
InitSkeleton()
骨格表示用のオブジェクトを生成・初期化
Declaration
protected override void InitSkeleton()
Overrides
RemoveEvent()
デリゲートを削除
Declaration
protected override void RemoveEvent()